Player Guides: First Moves, Walkthroughs and Upgrades
Start with the problem on your screen. The walkthroughs below cover our two browser games, from your first move to later bosses and progression.
Netherguard: prove the next card
- New player: how to read a revealed clue
Direct statements, group counts, and when a suspect can be confirmed. - Stuck on investigation 002: Reedshadow Passage
Three hints, actual screenshots, and a full solution hidden until you choose to open it. - Finished a case: stars, chances, and the next unlock
How campaign results and replays work.
Block Smash: get through your first run
- Start here: ten real shots with Iron
Controls, screenshots, visible coin and XP totals, and what weak shots taught us. - Unlock characters, then compare their builds
Why Iron is available first; requirements for Blaze, Volt, Frost, Viper, and Fortuna. - Spend your first saved coins
All 14 upgrades, rising prices, and a worked 1,500-coin decision. - Prepare for the first boss
Direct hits, elemental exceptions, Mark, and survival resources.
For curious builders
How Netherguard cases are validated explains the puzzle checks. Development notes covers the browser packages and testing process.
Playthrough pages distinguish observed results from recommendations and calculations. Their dates refer to the particular session or catalog checked; random openings will differ.