INDEPENDENT BROWSER GAME LAB
Small playable web games, prototypes, and build notes. Every public project here has a browser route, a project page, and plain notes about what works today.
Why the notes exist
The games on this site are small, but the surrounding notes are part of the public project. They explain how the builds are tested, why screenshots and limitations matter, and what visitors should report when a browser route behaves differently on their device.
Playable games

Netherguard: Hero Hunt
A compact deduction game about confirmed clues, readable choices, and careful investigation inside a cursed-room mystery session.

Block Smash: Survival
A fast roguelike brick-breaker prototype for short browser sessions: aim, clear blocks, collect upgrades, and stay alive as pressure rises.
What belongs here
Playable first
A project belongs on the site when visitors can open a public browser route and understand the current build without installing anything.
Documented clearly
Each featured game should have project notes explaining controls, current status, known limitations, credits, and the reason it is maintained here.
Maintained in public
Updates are recorded when visible pages, play routes, screenshots, controls, or project notes change. The goal is a small site with clear context, not a large feed of unrelated posts.