BUILD NOTE
Publishing an HTML5 game inside WordPress is not the same as uploading a normal article. The game may depend on JavaScript modules, images, fonts, sounds, local storage, or a compressed runtime package. A page can look fine in the editor while still failing after the public route is loaded on a phone or a different browser.
Practical note
The first check is the direct launch path. The public URL should open without a download step, show a recognizable title or menu, and avoid console errors that stop the first screen. If the game uses a zipped runtime, the page must fetch the package, map assets correctly, and keep the runtime file available in the media library.
The second check is the surrounding page. Visitors should see the game title, current status, controls, limitations, and a link to longer notes. That context is part of the published work. It is especially important for prototypes because the game may still be changing and the page needs to explain what is stable today.
The final check is maintenance. Screenshots should match the current build, project notes should mention the last review date, and the update log should record visible changes. A working game without current notes is harder to trust than a small prototype with honest documentation.