Updates

MAINTENANCE LOG

This page records visible changes to Diligesker’s Lab. The log is practical: what changed, why it changed, and what should be checked next.

June 30, 2026 – Second content pass before AdSense resubmission

Six additional build notes were added, bringing the notes section to twelve public articles. The new notes cover post-publish testing, current screenshots, trust signals, update-note writing, WordPress loading problems, and known limitations for playable prototypes.

June 30, 2026 – Build notes added

A Build Notes section was added to give the playable games more surrounding context. The first notes cover loading context, controls, WordPress publishing checks, mobile comfort, prototype documentation, and credits.

June 30, 2026 – Play pages expanded

The Play index now explains what to check before launching a game, how to report loading issues, and where to find project notes. The goal is to keep the play route useful even before a game canvas finishes loading.

June 30, 2026 – Project pages expanded

Netherguard and Block Smash project pages now include deeper current-build notes, controls, limitations, FAQ sections, and related build-note links.

June 20, 2026 – Game catalog redesign

The public site was reorganized around a compact browser-game catalog inspired by small independent game studio pages. The redesign uses original Diligesker’s Lab screenshots, copy, colors, and layout details while keeping existing play routes and project URLs intact.

  • Home now introduces Diligesker’s Lab as an independent browser game lab.
  • Netherguard and Block Smash are presented as the two current playable games.
  • Project pages now include clearer build status, gameplay notes, and limitations.
  • Navigation labels now emphasize games instead of a generic article feed.

June 19, 2026 – Browser game pages added

Project routes were added for Netherguard and Block Smash, and playable routes were prepared so visitors can try the games from the WordPress site.

Known limitations

The lab is still small, so the priority is to keep each page substantial and specific. Future updates should add screenshots, changelogs, and project notes only when they provide real context.